VIDEO GAME: Shovel Knight (2014)

Shovel Knight Year: 2014 Rating: E Time Played: 27.33 hours I grew up in the era of retro video games. My favorite was the Mega Man series, but I appreciated what games like Super Mario Bros. 3 and Zelda II: The Adventure of Link were trying to accomplish. While Shovel Knight isn’t a spiritual successor to any one game, it lovingly paints the pixelated beauty of classic video games in vibrant homage. I played through this game and all three of its free DLC add-ons on the 3DS, and I found the stereoscopic effect to be just as mesmerizing as the stunning visuals it used to create the effect. Shovel Knight managed to create a world filled with lore and unique characters that far surpasses anything programmed on the NES. Granted, there was a bit of a cheat in not being wholly constrained to NES graphics or audio, but I’d rather have a great game that fudges some nostalgia than one that suffers because of...
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VIDEO GAME: Gris (2018)

GrisYear: 2018Rating: ETime Played: 3+ hours Much like Journey, Gris is an incredible fusion of art and video game. Taking a watercolor aesthetic and hauntingly beautiful music in stride to tell a subtle story of loss and recovery, Gris ended up being a relaxing trot through its geometric world for me. Unfortunately, much like Journey, the amount of effort that goes into making this game look beautiful was also probably why it ended up being so short. Even if I broke up the platforming gameplay into a few hour-long sessions, I could easily complete it in a long evening. In the end, the platforming of the game is relatively simple. There’s a couple of puzzles that took me a moment to figure out, and I still haven’t found all the hidden items, so I might come back and do a second play-through to complete it fully. The fact that I wanted to play it again shortly after reaching the end credits is...
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VIDEO GAME: Journey (2012)

JourneyYear: 2012Rating: ETime Played: ~2 hours As someone who enjoys movies and video games, I appreciate how cinematic video games have become over the last decade. Additionally, since many films can be “artsy,” there’s no reason why video games can’t follow the same style. Journey definitely fits this definition, and I’d almost go so far to say that it’s interactive and collaborative art. The story is pretty simple, but the execution of it gave me shivers as I finished and watched the end credits. The visuals and music add to the ambiance that engulfed me for the short time I spent playing this game. Perhaps my only qualm with Journey is the same qualm I have with any artistic video game: its length. I would have loved to spend more time in this world, but as it stands, I can easily complete it in a single sitting. Which I suppose is how it should be when you consider that the “partners” along...
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VIDEO GAME: Let’s Go Pikachu (2018)

Pokémon: Let’s Go PikachuYear: 2018Rating: ETime Played: 23 hours I hesitated to pick up Let’s Go Pikachu for the sole reason that I already had bought this game decades ago in the form of Pokémon Yellow. I couldn’t justify spending $60 for a re-skin and decreased difficulty to align it with the Pokémon Go-style of catching. That being said, I was able to pick this title up for $20 as a part of Redbox’s video game sale, and I’m glad I did. Sure, the game is the same as before, but there are a few things I still enjoyed about it as I reveled in the nostalgia it brought to me. First off, the visuals are stunning. I think we often forget how limited the Game Boy’s graphics were, but seeing all these classic Pokémon in full HD on my big screen was an experience. I also appreciated how they removed HMs in favor of special techniques for Pikachu to use, which...
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VIDEO GAME: Untitled Goose Game (2019)

Untitled Goose Game Year: 2019 Rating: E Time Played: 2+ hours The indie breakout hit of the year, Untitled Goose Game, has a lot going for it. The action-synched music, the visual aesthetic, and (most of all) the ability to play as a modern-age dinosaur. While most of the geese I’ve interacted with in my life have been of the Canadian variety, the controls and feel of this British goose are accurate enough for me to become lost in moments of hilarity at the hands of this foul waterfowl. However, for $20, I can’t recommend anyone pay that much for what amounts to a polished tech demo. Despite all it has going for it, Untitled Goose Game is incredibly short. I was able to play through the four main areas in only a few hours, not bothering to complete the expanded list of tasks as most of them were minor variants of the things I had already done. Additionally, while the game seems open-world at...
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VIDEO GAME: Owlboy (2018)

Owlboy Year: 2018 Rating: E10 Time Spent: 5+ hours I had seen a video of some Owlboy gameplay a while ago that made the game look interesting enough to buy. The retro 16-bit-style graphics were what drew me to this adventure platformer. Now that I’ve played through it, I found it to be somewhat…disappointing. Sure, the visuals are quite striking, and each location certainly has some elemental charm to it. Additionally, the story is relatively simple but also charming in its own way. In the end, though, I don’t think I’ll give this game an additional playthrough. This is mostly because—without trying—I collected almost everything in the game in my first go. First off, this was a fairly short game, which I should come to expect from independent game developers. After all, Cave Story and Undertale weren’t terribly long, but perhaps I’ve been spoiled by games like Hollow Knight. Secondly, even up until the last boss, I could never quite get the hang of the...
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MOVIE: Rampage (2018)

Rampage Year: 2018 Rating: PG-13 Length: 107 minutes / 1.78 hours I didn’t go into this movie expecting much, and it still disappointed me. Seems like every time some Hollywood studio gets their hands on a video game franchise and decides to turn it into a movie, this is the kind of thing we get. I wouldn’t be so mad about it except that nothing in this film seems anywhere close to original at all. In fact, it seems to be cobbled together from summer movie blockbuster clichés and tropes, almost like a CGI-heavy Frankenstein. What’s probably worse is that it could have been somewhat passable if it held to the source material. There’s a weird kind of disconnect when a movie like Rampage (2018) has an actual arcade cabinet of the game it’s based on in the background of the corporate penthouse suite. Like, did they do this genetic-engineering research and name it “Rampage,” fully knowing that they’d create the exact creatures from the game? In any case,...
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BOOK: The Scorch Trials (2010)

The Scorch Trials Year: 2010 Author: James Dashner Length: 623 minutes / 10.38 hours As I read The Maze Runner, I couldn’t help but shake the feeling that the story was meant for a video game instead of a novel. The Scorch Trials merely confirms my suspicions. I mean, who in their right mind would acronym their organization with WICKED? While the first book in this series had a pretty straightforward goal (escape the maze), the sequel made no sense whatsoever. OK, these kids escaped the maze, but then what? The idea of traveling to the “safe haven” seemed to come so late in the plot that it almost felt like an afterthought. Concerning the characters, the main ones are still there, but so many of the ancillary minor characters are so forgettable as to be practically useless. Brenda was added into the mix merely to elicit a “love triangle” between the two love interests of the first book, but it just felt forced . . . like everything...
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