VIDEO GAME: Gato Roboto (2019)

Gato RobotoYear: 2019Rating: ETime Played: 210 minutes / 3.50 hours Here’s the hook: you control a cat who can also pilot a mecha robot. That’s Gato Roboto. It’s a simple Metroidvania, both in length and graphics, but the charm of the concept itself makes it worth a play-through. It almost reminds me of Earthworm Jim (where a worm pilots a humanoid power suit) without all the weird gross-out elements. Despite its straightforward concept, Gato Roboto has a bit of a learning curve. Fortunately, given enough time and practice, it can be beaten in a couple of hours. Your mileage may vary given how used to Metroidvanias and Souls-like games you are. Plot-wise, Gato Roboto has some amusing little twists and turns that help drive the game forward. I love that the principal antagonist is a rat/mouse in a variety of mecha robots. There isn’t too much backtracking/looping involved here, which usually lengthens how long it takes to get through a Metroidvania—thus the...
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VIDEO GAME: Hyper Light Drifter (2016)

Hyper Light Drifter Year: 2016 Rating: T Time Played: 524 minutes / 8.73 hours As a gamer who grew up on the pixel art graphics of the 8- and 16- bit eras, I can appreciate when a game comes along to try and replicate that aesthetic. Granted, it can be challenging to pull off correctly while also adapting modern gameplay elements. However, there are definitely games that have successfully created an homage to these earlier times (like Shovel Knight). Then there are games that expand upon their predecessors to create something that the original gaming systems couldn't possibly handle. Hyper Light Drifter is beautiful in its aesthetic while never sacrificing its vision or its challenge. Early video games had the flaw of being difficult for the sake of drawing out how long you played them. As a result, some were unfairly hard—to the point where I never wanted to get good enough to beat them. Hyper Light Drifter certainly had a bit of a learning...
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VIDEO GAME: Shovel Knight (2014)

Shovel Knight Year: 2014 Rating: E Time Played: 27.33 hours I grew up in the era of retro video games. My favorite was the Mega Man series, but I appreciated what games like Super Mario Bros. 3 and Zelda II: The Adventure of Link were trying to accomplish. While Shovel Knight isn’t a spiritual successor to any one game, it lovingly paints the pixelated beauty of classic video games in vibrant homage. I played through this game and all three of its free DLC add-ons on the 3DS, and I found the stereoscopic effect to be just as mesmerizing as the stunning visuals it used to create the effect. Shovel Knight managed to create a world filled with lore and unique characters that far surpasses anything programmed on the NES. Granted, there was a bit of a cheat in not being wholly constrained to NES graphics or audio, but I’d rather have a great game that fudges some nostalgia than one that suffers because of...
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VIDEO GAME: Owlboy (2018)

Owlboy Year: 2018 Rating: E10 Time Spent: 5+ hours I had seen a video of some Owlboy gameplay a while ago that made the game look interesting enough to buy. The retro 16-bit-style graphics were what drew me to this adventure platformer. Now that I’ve played through it, I found it to be somewhat…disappointing. Sure, the visuals are quite striking, and each location certainly has some elemental charm to it. Additionally, the story is relatively simple but also charming in its own way. In the end, though, I don’t think I’ll give this game an additional playthrough. This is mostly because—without trying—I collected almost everything in the game in my first go. First off, this was a fairly short game, which I should come to expect from independent game developers. After all, Cave Story and Undertale weren’t terribly long, but perhaps I’ve been spoiled by games like Hollow Knight. Secondly, even up until the last boss, I could never quite get the hang of the...
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