VIDEO GAME: Pokémon Sun (2016)

Pokémon SunYear: 2016Rating: ETime Played: 115.37 hours While I grew up with the original 1st Generation Pokémon games, I had lost interest in the series just after Gen. 3. This was around the time I headed off to college, so I didn’t have as much time for video games as I did while in high school. Fast forward to the 20th anniversary of Pokémon and the release of Pokémon Sun and Moon. There were plenty of legendary Pokémon being given out at the time, so I found it was as good a time as any to get back into the series. A lot had changed since I left, and Pokémon Sun carried over plenty of these changes. I appreciated a lot of these tweaks, including the removal of HMs and unlimited-use TMs. And while adjusting the “experience share” to give experience to all the Pokémon in my team made the game a little easier, it also reduced the amount of grind that...
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VIDEO GAME: Pokémon Sword (2019)

Pokémon Sword Year: 2019 Rating: E Time Played: 92.03 hours As with any new iteration of a long-running franchise, it’s equally interesting to see how the formula is changed to make things interesting while also cutting out some of the tedium present in previous installments. While Pokémon Sword has certainly improved some of the quality of life issues present in the franchise, some of the newer features still need a bit of work to be fully enjoyable. That being said, for the first time in many generations, I was able to (almost) completely fill my Pokédex (even with the DLC Pokémon, having not actually bought it) while playing entirely by myself. I still have a few evolutions I need another friend for, but they account for ~1% of the total. I was somewhat pleased with the introduction of the “Gigantamaxing” mechanic, even if it was essentially a combination of Mega Evolution and Z-Moves from Generations 6 and 7, respectively. The annoying thing about these special...
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