VIDEO GAME: Oracle of Seasons (2001)
The Legend of Zelda: Oracle of Seasons
Year: 2001
Rating: E
Time Played: ~30 hours
When video games started splitting off into “two-part” versions in the mid-90s, my brother and I would always split who got which game. As a result, I realized that I had never played The Legend of Zelda: Oracle of Seasons, as I had the Oracle of Ages version. After finishing Link’s Awakening DX, I decided to remedy this situation. While it was evident that this game used a lot of the same assets from Link’s Awakening, there was also ample evidence that the Zelda games on the Nintendo 64 influenced these handheld games.
The base mechanic of Oracle of Seasons uses the four different seasons to solve a variety of puzzles in the over-world to progress to each of the eight dungeons. While this sticks to the core Zelda formula, this game's unfortunate aspect is how lackluster the story is. This was weird because of how the Nintendo 64 titles...