VIDEO GAME: Shovel Knight Pocket Dungeon (2021)

Shovel Knight Pocket Dungeon Year: 2021 Rating: E Time Played: ~270 minutes / 4.50 hours With the overabundance of Roguelike games these days, I appreciate that Shovel Knight Pocket Dungeon at least put a unique spin on it. As a puzzle game, it's really no different from a Tetris or Panel de Pon. However, the difficulty curve is such that you need to unlock items/health with the resources gained from multiple runs. Getting to the end, unfortunately, can be a matter of luck of the draw as much as it is your skill of the game. Using the retro-inspired characters from the Shovel Knight series makes the Pocket Dungeon aesthetic work. Even if you haven't played the original game, the characters are visually interesting and have quite a lot of personality. The game developers added new characters specific to this game that also mesh well with the established bosses and enemies. Because everything has a pixel-art feel to it, I had no trouble playing this...
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VIDEO GAME: Undertale (2015)

UndertaleYear: 2015Rating: E10+Time Played: 5+ hours By the time I had the chance to play Undertale (on the Nintendo Switch, no less), most of the surprising revelations about its battle system were already spoiled for me. Regardless of knowing the unique playstyle for this game, I tried my best to play by the counterintuitive methods that set this game apart from others of its genre. And while I didn’t get the true pacifist ending for some reason, it was still an enjoyable and humorous game. Despite its somewhat shorter length, I still think making it any longer would have ruined the tight storytelling. Now, Undertale is by no means a perfect game, and I’m sure the diehard fans of this franchise will hate me for saying this. The visual style was pretty good for a retro throwback, but it felt inconsistent from place to place, almost like it didn’t know if it wanted to be 8-bit or 16-bit. Similarly, the fantastic music...
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VIDEO GAME: Shovel Knight (2014)

Shovel Knight Year: 2014 Rating: E Time Played: 27.33 hours I grew up in the era of retro video games. My favorite was the Mega Man series, but I appreciated what games like Super Mario Bros. 3 and Zelda II: The Adventure of Link were trying to accomplish. While Shovel Knight isn’t a spiritual successor to any one game, it lovingly paints the pixelated beauty of classic video games in vibrant homage. I played through this game and all three of its free DLC add-ons on the 3DS, and I found the stereoscopic effect to be just as mesmerizing as the stunning visuals it used to create the effect. Shovel Knight managed to create a world filled with lore and unique characters that far surpasses anything programmed on the NES. Granted, there was a bit of a cheat in not being wholly constrained to NES graphics or audio, but I’d rather have a great game that fudges some nostalgia than one that suffers because of...
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