VIDEO GAME: Spiritfarer (2020)

Spiritfarer Year: 2020 Rating: T Time Played: 2,036 minutes / 33.94 hours I remembered when I saw Spiritfarer on a Nintendo Direct (or other such showcase) and thought that it looked like a cute game with its hand-drawn art style. So I put it on my wishlist, picked it up on sale, and then never played it until recently. Once I finally found the time to play it, I was hooked. It provided that cozy vibe that I adored in Animal Crossing: New Horizons and had an exploration style similar to The Legend of Zelda: Wind Waker that I also liked. That's not to say it didn't have its issues, but it was definitely worth my time and money. There's this nice niche of games between the hyper realistic AAA behemoths and the retro pixel art indie darlings that really appeal to me. The games that feel hand-drawn like Indivisible (or even Hollow Knight, to an extent) have this warmth to them that's difficult to...
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BOOK: Collapse (2004)

Collapse: How Societies Choose to Fail or Succeed Year: 2004 Author: Jared Diamond Length: 1,621 minutes / 27.02 hours In doing research for book based on the Ancient Puebloan society that used to inhabit the Mesa Verde cliff dwellings, I came across this book. Collapse: How Societies Choose to Fail or Succeed was an eye-opening examination of the factors that can lead to the destruction of a society that could have continued being successful if it weren't for poor resource management. What's frustrating is seeing some of these things becoming prominent in modern society, 20 years after Jared Diamond wrote this book. While the book covers some case studies where the society identified the problem and moved to fix it, some examples Diamond gives are based on speculation—which one has to do with limited information surviving from those eras. And even though there is an emphasis on environmental factors, sometimes a string of bad years of drought is just the luck of the climate. Unfortunately,...
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