VIDEO GAME: Hue (2016)
Hue
Year: 2016
Rating: E
Time Played: 270 minutes / 4.50 hours
The strength of a 2-D puzzle platformer boils down to how well its gimmick works. In this genre, you move from point A to point B and collect items in tough spots for an added challenge. It's how BoxBoy! + BoxGirl! works, and it's how Gris works. If the puzzle aspect is lacking, then the game just becomes a platformer. And making an interesting platformer is its own challenge. Fortunately, Hue has a well-done puzzle gimmick. Using colors to solve puzzles also gave this game a natural difficulty curve that was satisfying to complete.
I'll applaud Hue for having some semblance of a plot that explains why changing the colors of the background is the main mechanic. I'm not wild about the student falling in love with her professor, though. It's also obvious that these sections of exposition could have easily been edited out since they occur in corridors that are just long...