Accounting+Accounting+
Year: 2017
Rating: M
Time Played: ~2 hours

A lot of VR games lean into the gimmick by providing an immersive and interactive experience. Sometimes, this experience is through stereoscopic 3D, which is easily achieved in a VR headset. Other times, these games use the medium to place the user in settings that are not possible in real life. For the most part, though, each VR game sticks to a single concept or setting. Accounting+ is hard to describe because it goes in so many directions, each of which relies on the “meta” nature of virtual reality to work.

There isn’t a lot of cohesion between the different “levels” of Accounting+, other than interacting with the characters and environment to find the next VR headset to warp into the next world. As a comedic game, it has its funny moments if you can get past some of its more crass humor. Other portions are a bit gruesome as well, depending on how cartoony the setting for that particular level is. Still, the writing and voice acting are top-notch here and it deserves a playthrough for anyone looking for unique VR experiences.

I would have appreciated a little more cohesion between each of the levels in this game. As it stands, there are a lot of interesting ideas in Accounting+, but it’s almost a mixed bag for what scenario you get next. A few storylines span different levels, but these are rare. It almost feels like the developers sat in a room and brainstormed a bunch of different ideas and put every single one of them in this game. Unfortunately, I found it difficult to find the other levels or branching paths in this game, making it something that I played once and didn’t pick up again after that.

A bizarre and meta VR gaming experience, I give Accounting+ 3.5 stars out of 5.

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