{"id":4711,"date":"2026-04-24T15:00:57","date_gmt":"2026-04-24T21:00:57","guid":{"rendered":"https:\/\/benjamin-m-weilert.com\/?p=4711"},"modified":"2026-03-31T15:25:00","modified_gmt":"2026-03-31T21:25:00","slug":"video-game-bricks-breaker-rpg-2025","status":"publish","type":"post","link":"https:\/\/benjamin-m-weilert.com\/index.php\/2026\/04\/24\/video-game-bricks-breaker-rpg-2025\/","title":{"rendered":"VIDEO GAME: Bricks Breaker RPG (2025)"},"content":{"rendered":"<p><strong><u><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium\" src=\"https:\/\/is1-ssl.mzstatic.com\/image\/thumb\/Purple211\/v4\/23\/28\/a4\/2328a4f3-6173-2bab-1839-79aa054dfd96\/AppIcon-0-0-1x_U007ephone-0-11-0-85-220.png\/200x200ia-75.webp\" alt=\"Bricks Breaker RPG\" width=\"200\" height=\"200\" \/>Bricks Breaker RPG<br \/><\/u><\/strong>Year: 2025<br \/>Rating: E<br \/>Time Played: ~20 hours<\/p>\n<p>While <em>Breakout<\/em> is a fairly typical game for mobile phones (even being available on Blackberry back in the day), the upgrade system in this game made it feel more like a roguelike where you\u2019re lucky to get through a run because of the drops that randomly appear. <em>Bricks Breaker RPG<\/em> gets rid of the paddle of <em>Breakout<\/em> and instead gives the player options for how to build their play style using equippable items and a level progression system that hearkens back to role-playing games (hence the RPG in the title).<\/p>\n<p>With a set of levels divided into four gimmicks (ice, lava, etc.), there are three difficulty levels that you can play on, but each requires getting through all the levels on the previous difficulty. Unfortunately, the only significant change between these difficulties is just that blocks have much higher damage levels (i.e., making them damage sponges). Now, there are several mini-games that are usually the parts of the game I play now that I\u2019ve finished all the levels at all difficulties. If you enjoy playing these mini-games (fishing, endless mode, etc.), then you can keep playing almost indefinitely.<\/p>\n<p>Overall, I like the concept this game is going for, but the variety of content isn\u2019t that great. Granted, it\u2019s developed by a single individual, so I don\u2019t expect too much here. In fact, it\u2019s neat to see the development in near real-time as updates are pushed out and certain abilities are tweaked. Even with some of these extremely grindy achievements, I\u2019m not sure I\u2019ll play long enough to get 100% on this game. Still, it\u2019s easy to just open up the game and play a few rounds when I\u2019m bored or out and about. After all, grinding in an RPG is suited for small spurts like that.<\/p>\n<p>An interesting genre combo but lacking endgame content, I give <em>Bricks Breaker RPG<\/em> 3.0 stars out of 5.<\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/> 1\/2<\/strong><\/h2>\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><a href=\"https:\/\/benjamin-m-weilert.com\/index.php\/bmw-the-critic\/\"><img loading=\"lazy\" decoding=\"async\" width=\"820\" height=\"312\" src=\"https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3.png\" alt=\"\" class=\"wp-image-4100\" srcset=\"https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3.png 820w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3-300x114.png 300w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3-768x292.png 768w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3-640x244.png 640w\" sizes=\"auto, (max-width: 820px) 100vw, 820px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Bricks Breaker RPGYear: 2025Rating: ETime Played: ~20 hours While Breakout is a fairly typical game for mobile phones (even being available on Blackberry back in the day), the upgrade system in this game made it feel more like a roguelike where you\u2019re lucky to get through a run because of the drops that randomly appear. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[46,3353,1900],"tags":[4189,4481,4480,2605,2808,8,3552,906,4482],"class_list":["post-4711","post","type-post","status-publish","format-standard","hentry","category-3-0-stars","category-free-to-play","category-video-game","tag-4189","tag-breakout","tag-bricks-breaker-rpg","tag-mobile","tag-mobile-game","tag-review","tag-role-playing-game","tag-video-game","tag-world-gimmicks"],"_links":{"self":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/4711","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/comments?post=4711"}],"version-history":[{"count":2,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/4711\/revisions"}],"predecessor-version":[{"id":4714,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/4711\/revisions\/4714"}],"wp:attachment":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/media?parent=4711"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/categories?post=4711"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/tags?post=4711"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}