{"id":4310,"date":"2025-06-20T15:00:02","date_gmt":"2025-06-20T21:00:02","guid":{"rendered":"https:\/\/benjamin-m-weilert.com\/?p=4310"},"modified":"2025-05-05T21:06:53","modified_gmt":"2025-05-06T03:06:53","slug":"video-game-downwell-2019","status":"publish","type":"post","link":"https:\/\/benjamin-m-weilert.com\/index.php\/2025\/06\/20\/video-game-downwell-2019\/","title":{"rendered":"VIDEO GAME: Downwell (2019)"},"content":{"rendered":"<p><strong><u><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium\" src=\"https:\/\/upload.wikimedia.org\/wikipedia\/en\/thumb\/3\/30\/Downwell_logo.png\/250px-Downwell_logo.png\" alt=\"Downwell\" width=\"250\" height=\"143\" \/>Downwell<br \/><\/u><\/strong>Year: 2019<br \/>Rating: E10+<br \/>Time Played: 10+ hours<\/p>\n<p>Outside of the games Nintendo makes for their own consoles, there aren&#8217;t a lot of games from outside developers that take advantage of the system&#8217;s unique properties. I first learned about <em>Downwell<\/em> from <em>Game Maker&#8217;s Tool Kit<\/em> and thought it looked like an interesting way to use the Switch. Because you can remove the joycons, the screen can be used vertically, giving a much more natural orientation to play this extremely vertical game. Fortunately, <em>Downwell<\/em> goes on sale fairly frequently and you&#8217;ll likely only be out a few bucks for a game with a significant challenge.<\/p>\n<p>As with other Devolver Digital games like <a href=\"https:\/\/benjamin-m-weilert.com\/index.php\/2024\/04\/26\/video-game-gato-roboto-2019\/\"><em>Gato Roboto<\/em><\/a>, <em>Downwell<\/em> leans into its retro pixel monochrome aesthetic. Things move pretty fast when in a constant free-fall, so it&#8217;s important to have high contrast visuals to make important things stand out. If anything, the limited graphics aren&#8217;t an issue because the gameplay loop is so addicting. I even bought a Flip Grip so I could hold the Switch more naturally in the vertical configuration just to play this game. The problem is, this game felt brutally hard to me.<\/p>\n<p>I&#8217;ll admit that I didn&#8217;t actually finish <em>Downwell<\/em>. The farthest I ever got was the first few parts of the fourth world, which was close enough to the end for me to make an honest review. Perhaps my reaction times aren&#8217;t what they used to be, but even when I tried to learn the best tactics to beat the game, the random procedurally generated levels always seemed to catch me off guard enough times that I rarely survived past the second world. Other roguelikes had better permanent upgrades that would help me get through to the end, but that was the one lacking aspect of <em>Downwell<\/em> that left me abandoning it without seeing the end through my own efforts.<\/p>\n<p>A difficult game that uniquely uses the Switch hardware, I give <em>Downwell<\/em> 3.5 stars out of 5.<\/p>\n<h2><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/> 1\/2<\/strong><\/h2>\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><a href=\"https:\/\/benjamin-m-weilert.com\/index.php\/bmw-the-critic\/\"><img loading=\"lazy\" decoding=\"async\" width=\"820\" height=\"312\" src=\"https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3.png\" alt=\"\" class=\"wp-image-4100\" srcset=\"https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3.png 820w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3-300x114.png 300w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3-768x292.png 768w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3-640x244.png 640w\" sizes=\"auto, (max-width: 820px) 100vw, 820px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>DownwellYear: 2019Rating: E10+Time Played: 10+ hours Outside of the games Nintendo makes for their own consoles, there aren&#8217;t a lot of games from outside developers that take advantage of the system&#8217;s unique properties. I first learned about Downwell from Game Maker&#8217;s Tool Kit and thought it looked like an interesting way to use the Switch. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[22,1900],"tags":[1576,4148,4150,1901,4151,8,2784,2388,4149,906],"class_list":["post-4310","post","type-post","status-publish","format-standard","hentry","category-3-5-stars","category-video-game","tag-1576","tag-downwell","tag-flip-grip","tag-nintendo-switch","tag-procedurally-generated","tag-review","tag-roguelike","tag-switch","tag-vertical","tag-video-game"],"_links":{"self":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/4310","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/comments?post=4310"}],"version-history":[{"count":2,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/4310\/revisions"}],"predecessor-version":[{"id":4315,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/4310\/revisions\/4315"}],"wp:attachment":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/media?parent=4310"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/categories?post=4310"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/tags?post=4310"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}