{"id":4184,"date":"2025-02-28T15:00:34","date_gmt":"2025-02-28T22:00:34","guid":{"rendered":"https:\/\/benjamin-m-weilert.com\/?p=4184"},"modified":"2025-01-09T20:41:53","modified_gmt":"2025-01-10T03:41:53","slug":"video-game-figment-2017","status":"publish","type":"post","link":"https:\/\/benjamin-m-weilert.com\/index.php\/2025\/02\/28\/video-game-figment-2017\/","title":{"rendered":"VIDEO GAME: Figment (2017)"},"content":{"rendered":"<p><strong><u><img loading=\"lazy\" decoding=\"async\" class=\"alignleft \" src=\"https:\/\/shared.fastly.steamstatic.com\/store_item_assets\/steam\/apps\/493540\/header.jpg?t=1729500541\" alt=\"Figment\" width=\"426\" height=\"199\" \/>Figment<br \/><\/u><\/strong>Year: 2017<br \/>Rating: E10+<br \/>Time Played: ~5 hours<\/p>\n<p>With a name like <em>Figment<\/em>, I knew I was stepping into a world filled with imaginative elements. Exploring the mind in an action-based puzzle platformer was definitely the safe choice genre-wise and allowed for plenty of creative worlds to visit. I went into this game thinking it was just going to be a pun-filled series of levels that drew heavily from <a href=\"https:\/\/benjamin-m-weilert.com\/index.php\/2024\/12\/31\/movie-inside-out-2015\/\"><em>Inside Out<\/em><\/a> (2015). However, the twist near the end elevated this game to something deeper and darker than I expected. This was despite some of its other, more annoying flaws.<\/p>\n<p>Visually, <em>Figment<\/em> looks great. Despite how everything moves, it doesn&#8217;t quite have that &#8220;Flash game&#8221; feel because all the art is so well done. Of course, it also makes navigating around the world a little challenging at times because it&#8217;s not clear if there are places where the character can go or not. Game-play wise, <em>Figment<\/em> isn&#8217;t too difficult. The combat is simple, but just challenging enough to require memorizing some attack patterns. Most of the puzzles are fairly straightforward, even if they get a little too complex and convoluted near the end of the game.<\/p>\n<p>I don&#8217;t want to give away the ending, but it&#8217;s a significant tonal shift from the first 4\/5ths of the game. While it&#8217;s an amazing way of looking at that part of our psyche, I almost didn&#8217;t make it to the end because earlier elements were too annoying. Don&#8217;t get me wrong, I know it takes a lot of work to do a fully voice-acted game like <em>Figment<\/em>. It&#8217;s just that its pithy dialogue overstayed its welcome by the end of the first world. I stopped playing for a while but decided to give it a second shot when I saw how short it was to complete. I&#8217;m Glad I did, just for that ending.<\/p>\n<p>An artistic action-oriented look inside our minds, I give <em>Figment<\/em> 3.5 stars out of 5.<\/p>\n<h2><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/> 1\/2<\/strong><\/h2>\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><a href=\"https:\/\/benjamin-m-weilert.com\/index.php\/bmw-the-critic\/\"><img loading=\"lazy\" decoding=\"async\" width=\"820\" height=\"312\" src=\"https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3.png\" alt=\"\" class=\"wp-image-4100\" srcset=\"https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3.png 820w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3-300x114.png 300w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3-768x292.png 768w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2024\/12\/BMW-the-Critic-v3-640x244.png 640w\" sizes=\"auto, (max-width: 820px) 100vw, 820px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>FigmentYear: 2017Rating: E10+Time Played: ~5 hours With a name like Figment, I knew I was stepping into a world filled with imaginative elements. Exploring the mind in an action-based puzzle platformer was definitely the safe choice genre-wise and allowed for plenty of creative worlds to visit. I went into this game thinking it was just [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[22,1900],"tags":[349,4015,4017,4018,1903,1114,3555,8,4019,4016,906],"class_list":["post-4184","post","type-post","status-publish","format-standard","hentry","category-3-5-stars","category-video-game","tag-349","tag-figment","tag-imagination","tag-mind","tag-platformer","tag-psychological","tag-puzzles","tag-review","tag-trauma","tag-twist","tag-video-game"],"_links":{"self":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/4184","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/comments?post=4184"}],"version-history":[{"count":3,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/4184\/revisions"}],"predecessor-version":[{"id":4189,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/4184\/revisions\/4189"}],"wp:attachment":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/media?parent=4184"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/categories?post=4184"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/tags?post=4184"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}