{"id":3538,"date":"2023-08-04T15:00:23","date_gmt":"2023-08-04T21:00:23","guid":{"rendered":"http:\/\/benjamin-m-weilert.com\/?p=3538"},"modified":"2023-06-28T22:02:24","modified_gmt":"2023-06-29T04:02:24","slug":"video-game-sable-2021","status":"publish","type":"post","link":"https:\/\/benjamin-m-weilert.com\/index.php\/2023\/08\/04\/video-game-sable-2021\/","title":{"rendered":"VIDEO GAME: Sable (2021)"},"content":{"rendered":"<p><strong><u><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium\" src=\"https:\/\/upload.wikimedia.org\/wikipedia\/en\/thumb\/4\/4c\/Sable_cover_art.jpg\/220px-Sable_cover_art.jpg\" alt=\"Sable\" width=\"220\" height=\"294\" \/>Sable<br \/><\/u><\/strong>Year: 2021<br \/>Rating: E<br \/>Time Played: 1,092 minutes \/ 18.20 hours<\/p>\n<p>Every once in a while, I\u2019ll get a game for free via Epic Games that makes me want to jump right in and play it. Despite having hundreds of other games I\u2019ve claimed for free in my library, I loaded up <em>Sable<\/em> and started exploring. I\u2019m still trying to fill the \u201cclimb things, then jump off and glide\u201d game mechanic that I enjoyed in <a href=\"http:\/\/benjamin-m-weilert.com\/index.php\/2021\/06\/11\/video-game-breath-of-the-wild-2017\/\"><em>Breath of the Wild<\/em><\/a> that <a href=\"http:\/\/benjamin-m-weilert.com\/index.php\/2023\/01\/20\/video-game-genshin-impact-2020\/\"><em>Genshin Impact<\/em><\/a> partially met. The adventure aspect of <em>Sable<\/em> appealed to me, but the art style made me want to download it and play through it immediately.<\/p>\n<p>The cel-shaded style of this game is something I hadn\u2019t seen in other games before. Honestly, it\u2019s the game\u2019s greatest appeal. The scenery feels hollow and desolate, which matches the sci-fi sandy crash of a group of colonizing spaceships. And while there\u2019s not a ton of lore to speak of, there are definitely a lot of interesting places to explore. They felt a bit samey by the end of the game, but at least there was enough variety to get me to the end credits. And I also appreciated that there weren\u2019t a ton of things to collect or do so I could move on to the next game.<\/p>\n<p>Graphically, I think the stylistic choices of <em>Sable<\/em> cover up some of its weaknesses. Even with a simplified design, there were many times when the stuttering frame rate was noticeable. Clipping was prevalent throughout a lot of the game, but it didn\u2019t affect the gameplay too much. The emptiness felt appropriate for this game, but it also made traversing a bit of a chore. I also could have used some way to move time faster when needed for a few of the puzzles. Still <em>Sable<\/em>\u2019s lack of enemies or harm to the player character made for an enjoyable time with my 3-year-old daughter.<\/p>\n<p>A game with a unique visual style that leans into how empty it is, I give <em>Sable <\/em>4.0 stars out of 5.<\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/><\/strong><\/h2>\n\n\n<figure class=\"wp-block-image\"><a href=\"http:\/\/benjamin-m-weilert.com\/index.php\/bmw-the-critic\/\"><img loading=\"lazy\" decoding=\"async\" width=\"820\" height=\"312\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2022\/02\/BMW-the-Critic-v2.jpg\" alt=\"\" class=\"wp-image-2968\" srcset=\"https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2022\/02\/BMW-the-Critic-v2.jpg 820w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2022\/02\/BMW-the-Critic-v2-300x114.jpg 300w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2022\/02\/BMW-the-Critic-v2-768x292.jpg 768w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2022\/02\/BMW-the-Critic-v2-640x244.jpg 640w\" sizes=\"auto, (max-width: 820px) 100vw, 820px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>SableYear: 2021Rating: ETime Played: 1,092 minutes \/ 18.20 hours Every once in a while, I\u2019ll get a game for free via Epic Games that makes me want to jump right in and play it. Despite having hundreds of other games I\u2019ve claimed for free in my library, I loaded up Sable and started exploring. I\u2019m [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10,1900],"tags":[2715,2723,3424,3423,3422,3421,2813,3250,3425,8,3420,906],"class_list":["post-3538","post","type-post","status-publish","format-standard","hentry","category-4-0-stars","category-video-game","tag-2715","tag-breath-of-the-wild","tag-calm","tag-cel-shaded","tag-desert","tag-desolate","tag-exploration","tag-genshin-impact","tag-relaxing","tag-review","tag-sable","tag-video-game"],"_links":{"self":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/3538","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/comments?post=3538"}],"version-history":[{"count":2,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/3538\/revisions"}],"predecessor-version":[{"id":3541,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/3538\/revisions\/3541"}],"wp:attachment":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/media?parent=3538"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/categories?post=3538"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/tags?post=3538"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}