{"id":3294,"date":"2022-12-23T15:00:15","date_gmt":"2022-12-23T22:00:15","guid":{"rendered":"http:\/\/benjamin-m-weilert.com\/?p=3294"},"modified":"2022-12-01T21:48:37","modified_gmt":"2022-12-02T04:48:37","slug":"video-game-murder-by-numbers-2020","status":"publish","type":"post","link":"https:\/\/benjamin-m-weilert.com\/index.php\/2022\/12\/23\/video-game-murder-by-numbers-2020\/","title":{"rendered":"VIDEO GAME: Murder by Numbers (2020)"},"content":{"rendered":"<p><span style=\"text-decoration: underline;\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium\" src=\"https:\/\/upload.wikimedia.org\/wikipedia\/en\/thumb\/0\/0e\/Murder_by_numbers_cover.png\/220px-Murder_by_numbers_cover.png\" alt=\"Murder by Numbers\" width=\"220\" height=\"330\">Murder by Numbers<\/strong><\/span><br>\nYear: 2020<br>\nRating: T<br>\nTime Played: 35+ hours<\/p>\n<p>I haven&#8217;t played many visual novel games, so it only figures that the first one I fully completed was also a nonogram (or picross) game. <em>Murder by Numbers<\/em> mixes the point-and-click adventure of a visual novel mystery with the blocky puzzle styling of nonograms. Divided into several &#8220;episodes,&#8221; the player follows an actress who plays a detective on TV as she solves actual crimes with the help of a mysterious robot known as SCOUT. It&#8217;s cute and the characters are pretty fun; however, there are a few things I would change.<\/p>\n<p>The most frustrating part about this game was how close I came to completing it 100%, only to find that I could not go back and find one puzzle I missed in one of the episodes and instead had to go through the entire episode again. Since the game gives you an update of how close to &#8220;S Rank&#8221; you are for each episode, I was banging my head against the wall trying to find the missing puzzle, eventually resorting to a guide to help me. All the puzzles <em>should<\/em> be discoverable at the end of each episode to prevent this gameplay flaw.<\/p>\n<p>Aside from this one weakness, I appreciated how the pixelated images that were used as clues in this game were merely the limitations of SCOUT&#8217;s visual processing. This helped explain the low-resolution picross puzzles you have to solve. I also liked how these common objects (which are usually the subjects of nonogram puzzles) had an actual context within each episode&#8217;s mystery instead of just being some random duck or palm tree puzzle. Finally, despite being part of the flaw I mentioned earlier, I liked searching for clues\/puzzles since it enhanced the mystery part of the game.<\/p>\n<p>A perfect blend of mystery visual novel and picross puzzler, I give <em>Murder by Numbers<\/em> 4.0 stars out of 5.<\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\">&nbsp;<strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\">&nbsp;<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\">&nbsp;<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\"><\/strong><\/h2>\n\n\n<figure class=\"wp-block-image\"><a href=\"http:\/\/benjamin-m-weilert.com\/index.php\/bmw-the-critic\/\"><img loading=\"lazy\" decoding=\"async\" width=\"820\" height=\"312\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2022\/02\/BMW-the-Critic-v2.jpg\" alt=\"\" class=\"wp-image-2968\" srcset=\"https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2022\/02\/BMW-the-Critic-v2.jpg 820w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2022\/02\/BMW-the-Critic-v2-300x114.jpg 300w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2022\/02\/BMW-the-Critic-v2-768x292.jpg 768w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2022\/02\/BMW-the-Critic-v2-640x244.jpg 640w\" sizes=\"auto, (max-width: 820px) 100vw, 820px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Murder by Numbers Year: 2020 Rating: T Time Played: 35+ hours I haven&#8217;t played many visual novel games, so it only figures that the first one I fully completed was also a nonogram (or picross) game. Murder by Numbers mixes the point-and-click adventure of a visual novel mystery with the blocky puzzle styling of nonograms. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10,1900],"tags":[2282,135,3233,1496,3232,2601,2158,8,906,3234],"class_list":["post-3294","post","type-post","status-publish","format-standard","hentry","category-4-0-stars","category-video-game","tag-2282","tag-detective","tag-murder-by-numbers","tag-mystery","tag-nonogram","tag-picross","tag-puzzle","tag-review","tag-video-game","tag-visual-novel"],"_links":{"self":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/3294","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/comments?post=3294"}],"version-history":[{"count":2,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/3294\/revisions"}],"predecessor-version":[{"id":3298,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/3294\/revisions\/3298"}],"wp:attachment":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/media?parent=3294"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/categories?post=3294"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/tags?post=3294"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}