{"id":2887,"date":"2021-12-24T15:00:14","date_gmt":"2021-12-24T22:00:14","guid":{"rendered":"http:\/\/benjamin-m-weilert.com\/?p=2887"},"modified":"2021-11-02T19:49:42","modified_gmt":"2021-11-03T01:49:42","slug":"video-game-axiom-verge-2015","status":"publish","type":"post","link":"https:\/\/benjamin-m-weilert.com\/index.php\/2021\/12\/24\/video-game-axiom-verge-2015\/","title":{"rendered":"VIDEO GAME: Axiom Verge (2015)"},"content":{"rendered":"<p><strong><u><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium\" src=\"https:\/\/upload.wikimedia.org\/wikipedia\/en\/thumb\/a\/a1\/Axiom_Verge_Title.png\/220px-Axiom_Verge_Title.png\" alt=\"Axiom Verge\" width=\"220\" height=\"126\">Axiom Verge<br>\n<\/u><\/strong>Year: 2015<br>\nRating: E10+<br>\nTime Played: 843 minutes \/ 14.05 hours<\/p>\n<p>As I play more and more video games, I&#8217;m finding that I enjoy Metroidvanias. Something about exploring and upgrading a character to unlock more parts of a map (for more exploration) feels satisfying to me. <em>Axiom Verge<\/em> adheres to many of the tropes that make a Metroidvania great, including mimicking the pixelated 16-bit style of one of the genre&#8217;s founders, <em>Super Metroid<\/em>. The fact that a single person created the entirety of this game is astounding, even if its edges show in a few spots.<\/p>\n<p>Even though I enjoy playing through a Metroidvania like <em>Axiom Verge<\/em>, I also found myself struggling to beat the final boss of the game. Much like how I had to take a break before finishing off <em>Hollow Knight<\/em>, I found myself just barely able to keep up with <em>Axiom Verge<\/em>&#8216;s final boss. It turns out I had missed picking up one of the game&#8217;s best weapons because it was hidden deep in a secret area that required extensive secret codes to obtain. The amount of backtracking I had to do in this game was probably more than most Metroidvanias I&#8217;ve played, and it&#8217;s why I&#8217;ve knocked a star off this review.<\/p>\n<p>Despite its difficulty being unforgiving at times, <em>Axiom Verge<\/em> does have a lot going for it. The glitchy pixel art style was an interesting way to accentuate the narrative, and the music was hauntingly atmospheric. I did like the variety of weapons that I could obtain, even if I basically only used one or two of the dozen I collected during my playthrough (along with the flamethrower that I got in the endgame). The fact that a legitimate narrative runs through this game is also why I think it&#8217;s a must-play for people who also enjoy Metroidvanias.<\/p>\n<p>An impressive Metroidvania with a great story, I give <em>Axiom Verge<\/em> 4.0 stars out of 5.<\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\">&nbsp;<strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\">&nbsp;<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\">&nbsp;<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\"><\/strong><\/h2>\n\n\n<figure class=\"wp-block-image\"><a href=\"http:\/\/benjamin-m-weilert.com\/index.php\/bmw-the-critic\/\"><img loading=\"lazy\" decoding=\"async\" width=\"820\" height=\"312\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2020\/01\/BMW-the-Critic.jpg\" alt=\"\" class=\"wp-image-1821\" srcset=\"https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2020\/01\/BMW-the-Critic.jpg 820w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2020\/01\/BMW-the-Critic-300x114.jpg 300w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2020\/01\/BMW-the-Critic-768x292.jpg 768w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2020\/01\/BMW-the-Critic-640x244.jpg 640w\" sizes=\"auto, (max-width: 820px) 100vw, 820px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Axiom Verge Year: 2015 Rating: E10+ Time Played: 843 minutes \/ 14.05 hours As I play more and more video games, I&#8217;m finding that I enjoy Metroidvanias. Something about exploring and upgrading a character to unlock more parts of a map (for more exploration) feels satisfying to me. Axiom Verge adheres to many of the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10,1900],"tags":[2912,33,2910,2376,2186,1901,2751,2246,8,2911,2375,2388,906],"class_list":["post-2887","post","type-post","status-publish","format-standard","hentry","category-4-0-stars","category-video-game","tag-16-bit","tag-33","tag-axiom-verge","tag-metroidvania","tag-nintendo","tag-nintendo-switch","tag-pixel-art","tag-retro","tag-review","tag-story","tag-super-metroid","tag-switch","tag-video-game"],"_links":{"self":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/2887","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/comments?post=2887"}],"version-history":[{"count":2,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/2887\/revisions"}],"predecessor-version":[{"id":2892,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/2887\/revisions\/2892"}],"wp:attachment":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/media?parent=2887"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/categories?post=2887"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/tags?post=2887"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}