{"id":1934,"date":"2020-03-06T15:00:06","date_gmt":"2020-03-06T22:00:06","guid":{"rendered":"http:\/\/benjamin-m-weilert.com\/?p=1934"},"modified":"2020-02-06T21:27:01","modified_gmt":"2020-02-07T04:27:01","slug":"video-game-gris-2018","status":"publish","type":"post","link":"https:\/\/benjamin-m-weilert.com\/index.php\/2020\/03\/06\/video-game-gris-2018\/","title":{"rendered":"VIDEO GAME: Gris (2018)"},"content":{"rendered":"<p><strong><u><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-shareaholicthumbnail\" src=\"https:\/\/upload.wikimedia.org\/wikipedia\/en\/thumb\/8\/84\/GrisCoverImage.jpg\/220px-GrisCoverImage.jpg\" alt=\"Gris\" width=\"220\" height=\"293\" \/>Gris<br \/><\/u><\/strong>Year: 2018<br \/>Rating: E<br \/>Time Played: 3+ hours<\/p>\n<p>Much like <em>Journey<\/em>, <em>Gris<\/em> is an incredible fusion of art and video game. Taking a watercolor aesthetic and hauntingly beautiful music in stride to tell a subtle story of loss and recovery, <em>Gris<\/em> ended up being a relaxing trot through its geometric world for me. Unfortunately, much like <em>Journey<\/em>, the amount of effort that goes into making this game look beautiful was also probably why it ended up being so short. Even if I broke up the platforming gameplay into a few hour-long sessions, I could easily complete it in a long evening.<\/p>\n<p>In the end, the platforming of the game is relatively simple. There\u2019s a couple of puzzles that took me a moment to figure out, and I still haven\u2019t found all the hidden items, so I might come back and do a second play-through to complete it fully. The fact that I wanted to play it again shortly after reaching the end credits is a testament to the effect it had on me. Mostly, I just wanted to immerse myself in the visuals all over again. They were that good. They were so immersive that I thought I was controlling the character when some of the cut-scenes were occurring.<\/p>\n<p>While <em>Gris<\/em> was a little longer than <em>Journey<\/em>, I still think it would have benefitted from a bit of a Metroidvania style of exploration. As it stands, the character learns a new skill, works her way through the quadrant of the world that is associated with that skill, then moves on to the next quadrant. If I could go back and explore (and perhaps find those missing and hidden pieces) with the full suite of abilities, then maybe I would have held off on reaching the final ascension to the end credits.<\/p>\n<p>A hauntingly beautiful platformer that could have been longer, I give <em>Gris<\/em> 3.5 stars out of 5.<\/p>\n<h2><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-647\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2017\/10\/255px-Five-pointed_star_svg-150x150.png\" alt=\"255px-Five-pointed_star_svg\" width=\"50\" height=\"50\" \/>\u00a01\/2<\/strong><\/h2>\n\n\n<figure class=\"wp-block-image\"><a href=\"http:\/\/benjamin-m-weilert.com\/index.php\/bmw-the-critic\/\"><img loading=\"lazy\" decoding=\"async\" width=\"820\" height=\"312\" src=\"http:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2020\/01\/BMW-the-Critic.jpg\" alt=\"\" class=\"wp-image-1821\" srcset=\"https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2020\/01\/BMW-the-Critic.jpg 820w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2020\/01\/BMW-the-Critic-300x114.jpg 300w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2020\/01\/BMW-the-Critic-768x292.jpg 768w, https:\/\/benjamin-m-weilert.com\/wp-content\/uploads\/2020\/01\/BMW-the-Critic-640x244.jpg 640w\" sizes=\"auto, (max-width: 820px) 100vw, 820px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>GrisYear: 2018Rating: ETime Played: 3+ hours Much like Journey, Gris is an incredible fusion of art and video game. Taking a watercolor aesthetic and hauntingly beautiful music in stride to tell a subtle story of loss and recovery, Gris ended up being a relaxing trot through its geometric world for me. Unfortunately, much like Journey, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[22,1900],"tags":[1556,2215,2214,2216,163,1903,2158,8,906,1633,2217],"class_list":["post-1934","post","type-post","status-publish","format-standard","hentry","category-3-5-stars","category-video-game","tag-art","tag-beautiful","tag-gris","tag-journey","tag-music","tag-platformer","tag-puzzle","tag-review","tag-video-game","tag-visual","tag-watercolor"],"_links":{"self":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/1934","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/comments?post=1934"}],"version-history":[{"count":2,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/1934\/revisions"}],"predecessor-version":[{"id":1942,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/posts\/1934\/revisions\/1942"}],"wp:attachment":[{"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/media?parent=1934"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/categories?post=1934"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/benjamin-m-weilert.com\/index.php\/wp-json\/wp\/v2\/tags?post=1934"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}