BOOK: Earth Unaware (2012)

Earth UnawareYear: 2012Author: Orson Scott Card and Aaron JohnstonLength: 839 minutes / 13.98 hours Prequels sometimes get a bad rap because they often feel unnecessary. If the story was important enough to start at the very beginning, then that's where the series should have started. Still, there is a comfort in prequels that comes from knowing what will happen. Little details that the reader knows will become important for the main part of the series act as subtle nods in the early stages of the series' lore. Earth Unaware is the first book in the Ender's Game prequel trilogy and flawlessly introduces the events that lead to the Earth's drastic response. Orson Scott Card co-wrote Earth Unaware over a decade after publishing the first books in the Ender Saga. In that time, science advanced to the point where a near-future scenario like the one presented in Earth Unaware could be plausible. All the reader ever knew about the first Formic War from...
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BOOK: Shadow of the Hegemon (2000)

Shadow of the HegemonYear: 2000Author: Orson Scott CardLength: 365 pages It’s almost fitting how the follow-on book in the spin-off series to Ender’s Game takes the same tactic as Speaker for the Dead and transforms itself into a completely different genre. While Speaker for the Dead and its sequels still maintained a level of science fiction for the Ender saga, Shadow of the Hegemon pivots into a political thriller with almost no hints of sci-fi to be seen. The strength of the characters helped make this transition relatively smooth, but it still highlights how these child-aged individuals hardly have any child-like qualities. While the Shadow saga certainly needed to start out focusing on Bean, I did appreciate how Shadow of the Hegemon developed many of the supporting characters. For the first time in both series, I felt like the reader was able to know Petra and Peter while also seeing what Achilles was capable of accomplishing. The results of bringing back children...
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BOOK: Ender’s Shadow (1999)

Ender’s Shadow Year: 1999 Author: Orson Scott Card Length: 469 pages Those who have already read my reviews of the Ender Saga know I hold this series in high esteem. While this original series follows a format more similar to The Lord of the Rings—in that it starts with a singular prequel then advances into a three-book main story—approaching the first book in the series from another character’s point of view is a compelling tactic. Despite already knowing the outcome of most of the plot of Ender’s Shadow (via Ender’s Game), it was interesting to see how Card had improved his writing in the years since the original book in the series was released. While Ender’s Shadow could stand on its own, the shocking reveal in Ender’s Game is something that I felt lacked the impact it had in this book. Additionally, there was an unusual amount of nudity, even if it was markedly non-sexual. In the end, though, Ender’s Shadow is an excellent setup to a true sequel series instead of having to endure the “time...
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BOOK: Seventh Son (1987)

Seventh Son Year: 1987 Author: Orson Scott Card Length: 547 minutes / 9.12 hours Having loved Orson Scott Card’s Ender Saga, I decided to start into another of his series, Tales of Alvin Maker. I was used to his science fiction writing, so I thought it would be interesting to see how he handled semi-historical fiction. For the first book in a series, Seventh Son certainly has its strengths and weaknesses. It’s clear this book came on the heels of the Ender Saga, as there are a lot of parallels between characters and motifs that I just couldn’t ignore. Not that that’s necessarily a bad thing by any means. While the history of colonial America is the setting of Seventh Son, the fantasy elements added to it made for an interesting read. I did appreciate the distinctive “good vs. evil” conflict between the Makers and the Unmaker, even if it’s a little too tried and true. At the very least, while the religious characters had...
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BOOK: Ender in Exile (2008)

Ender in Exile Year: 2008 Author: Orson Scott Card Length: 823 minutes / 13.72 hours When it comes to the Ender saga, I was excited to read the direct sequel to Ender’s Game, Ender in Exile. After all, Speaker for the Dead was set so far after the events in Ender’s Game that there was a distinct division between the first book in the series and the following three (almost like The Hobbit when compared to The Lord of the Rings). And yet, while there was a huge gap between the first two books of the Ender saga, there was enough explanation about what had happened between them that Ender in Exile seemed a little unnecessary. My biggest problem with this book was that I haven’t started on the Shadow spinoff series, so a lot of the revelations presented in this book essentially spoiled those books for me. If you’re wondering when to read Ender in Exile, I’d suggest reading Ender’s Game, followed by the Shadow saga, and then read this book before continuing to the end of the Ender saga with Speaker for the Dead. I’ll still read...
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BOOK: A War of Gifts (2007)

A War of Gifts Year: 2007 Author: Orson Scott Card Length: 145 minutes / 2.42 hours Side stories are a somewhat odd occurrence in the literary world. They’re essentially like the “deleted scenes” from movies: they don’t add to the plot, even if they are interesting by themselves. A War of Gifts is a side story to Ender’s Game that finds the reader back at the battle school during Ender Wiggin’s training period. While Ender’s Game is a tight piece of science fiction, with no room for a Santa Claus sup-plot, A War of Gifts does require some knowledge of the source material in order to understand this sub-plot. I am always in awe of Orson Scott Card’s ability to take some of the most basic ideas and make them the most profound, most philosophically-intriguing debates. In the case of A War of Gifts, we have a fundamentalist Christian who was taught that the more commercial aspects of Christmas (like Santa Claus, for instance) are...
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BOOK: Freedom’s Fire (2017)

Freedom’s Fire Year: 2017 Author: Bobby Adair Length: 338 pages ***THIS BOOK WAS RECEIVED FROM A GOODREADS GIVEAWAY*** I find it somewhat refreshing to read a dystopian book where the dystopia has already happened. There are far too many that detail the onset of a dystopia, and a scant few that actually deal with the realities of the dystopia. While this does lead Freedom’s Fire to have a cynical and depressing tone, at least there is a growing hope as the story progresses. At the very least, this book was a quick read, helped along by its pacing and action-packed sequences. On a personal note, I also liked the fact that it was set in Colorado, as I could easily connect with the locations and lingo. While Freedom’s Fire was an enjoyable read, it did have a few minor flaws. As I read, I mostly understood the vague goals of the main character and his crew, at least in simplistic terms. Get off Earth. Join the Resistance. It was the...
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BOOK: Children of the Mind (1996)

Children of the Mind Year: 1996 Author: Orson Scott Card Length: 810 minutes / 13.50 hours Just like Xenocide before it, Children of the Mind is difficult to separate from the previous books in the Ender’s Game series. In fact, Xenocide and Children of the Mind are considered by Orson Scott Card to merely be two parts of the same book, separated at a point in the plot that makes sense. Even further to the point, I would consider Children of the Mind the last “part” of a story that stretches across four books. While it was easy to take Ender’s Game by itself, every additional piece of the story needs the previous parts for it to have the full impact of what Card was trying to accomplish. What’s most interesting about this series is how each book has a different focus, almost putting them in distinct genres. Ender’s Game was militaristic sci-fi, while Speaker of the Dead was more along the lines of a...
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BOOK: Xenocide (1991)

Xenocide Year: 1991 Author: Orson Scott Card Length: 1,210 minutes / 20.17 hours Much like authors Jules Verne and H.G. Wells were well ahead of their time in their science fiction writing, Orson Scott Card once again shows that he understood some of the key concepts of our universe. Written in 1991, Card’s Xenocide deepens and furthers the continuing adventure of Ender Wiggin that he began back in Ender’s Game. Picking up where Speaker for the Dead left off, Xenocide adds a powerful adversary while also tying plot points back to the first book in the series. In this sense, the tight intertwining of Xenocide with its predecessors makes it difficult to separate and review by itself. I appreciate what Card has done by creating a multi-book narrative that requires the reader to have started from the very beginning of the story. While Xenocide is not nearly the end of the series, as made clear by the astounding twist near the end, it does pull enough...
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BOOK: Julia Dream (2017)

Julia Dream Year: 2017 Author: Fabia Scali-Warner Length: 280 pages ***THIS BOOK WAS RECEIVED FROM THE AUTHOR*** When I received a request to review Julia Dream, the author told me I might like it because I enjoyed Ender’s Game. This book is no Ender’s Game. While the eponymous character of Julia Dream is a teenager conscripted into military service, much like the titular Ender from Ender’s Game, that’s essentially where the similarities end. Ender endured persecution and harsh realities and learned to work them into a strategic advantage over an alien species. Julia seemed to be picked at random to defend an empire, then promoted with no other reason than she survived easily survivable situations. Part of why I genuinely loved Ender’s Game was because the immersive narrative built upon itself, adding interesting characters who added to a well-rounded cast of compatriots. This is part of why I did not enjoy Julia Dream. As I read, I didn't engage with the main character, who was robotic and...
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BOOK: Speaker for the Dead (1986)

Speaker for the Dead Year: 1986 Author: Orson Scott Card Length: 850 minutes / 14.17 hours In this sequel to Ender’s Game, Orson Scott Card continues to provide a smartly-written plot that causes the reader to think about death in a whole new way. While the first book in the series gave some thought-provoking insights into war, simulation and the dangers of following orders, Speaker for the Dead examines cultural differences, religion, and the humanity of individuals who acted like monsters during their lives. Instead of moving on from the life of a deplorable person, Card manages to show the reader that a person's life is made up of all its truths: the bad included with the good. While Ender Wiggin seemed a little young in Ender’s Game, by Speaker for the Dead he’s aged into a wiser and much more complex character. His experiences in the first book helped to set him up as the universe’s devil and savior, a unique attribute set for...
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BOOK: Ender’s Game (1985)

Ender’s Game Year: 1985 Author: Orson Scott Card Length: 380 pages In another “lapse” of my reading habits, I didn’t manage to read Ender’s Game until the movie of the same name came out in 2013. At the time, all the sci-fi fans were eagerly anticipating a film that had taken over 25 years to finally become a reality. While I thought the movie was quite well done and engaging, after I read the book, I can understand why some of the diehard fans of the series were disappointed. As is usually the case with book-to-movie transitions, sub-plots often find themselves on the cutting room floor. Of course, I don’t blame them for cutting what they did; after all, it is called Ender’s Game. Even though watching the movie first spoiled the exciting twist of the ending when I read the book, I almost read the book differently knowing how it would turn out. I could see the signs leading up to the shocking reveal,...
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BOOK: Armada (2015)

Armada Year: 2015 Author: Ernest Cline Length: 384 pages When I first heard about Ready Player One years ago, I was excited an author would even try to capture the spirit of the hardcore pop culture lover. After I received a hardcover copy of that book for Christmas, I devoured every word and loved every moment of it. This was why, when I saw Ernest Cline had written another book appearing to be in the same vein of Ready Player One, I had to buy it and give it a read. This book was Armada. Unfortunately, I was not nearly as impressed with Armada as I was with Ready Player One. In Armada, the pop culture references were there, but almost to the point of oversaturation. There were plenty of references I didn’t understand because I haven’t encountered the source material, which was somewhat frustrating. Furthermore, what made the references entertaining and fun in Ready Player One was that they were tied to unravelling the...
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